Frogger's Leap
In Frogger’s Leap, the potential problems which the player controls a frog character has to cross the road and a river packed with logs and other moving objects. Thus, the objective is to get to the safe regions without being run over by cars or trucks, or fall into the river. The level design of the game is basic where there is the level up to the gameplay, and the level provides an increase in the difficulty of the model where vehicles move rapidly, and the rivers themselves are complex. The player needs to accurately coordinate his/her actions, never coming across the risks which causes the frog to lose lives. The essence of the game has much to do with fast reaction time and dexterity and decision making when it comes to moving around.”
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Game Rules:
- The frog has to get to the other side of roads and rivers in order to escape from the predator.
- Keyboard inputs can be used in order to move the frog up, down, left or right.
- These include end-car contacts, car-truck contacts and car-log contacts that may be moving in diverse patterns.
- If a frog is attacked by a car or falls into a body of water, it will start the game from the beginning.
Status | Released |
Platforms | HTML5 |
Author | Reyam Ehab |
Made with | Unity |
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